First Post
Hey.
Eventually this will evolve into a development journal for my myriad projects, including my as yet untitled game which I resolved yesterday to sell on Lulu when it (in 2025 heh...) reaches completion.
Anyway- I just registered now to post on Remote Wanderings, my friend Jack's movie review journal. Identity theft can be a bitch, but so too can preemptive bashie.
Well, in the spirit of things, the latest game news is that I have decided to amalgamate no less than four (4) medium length games into one commercial length game (and hence the sell decision. not that I'll charge anything real. But it'll be a nice little addendum to a cv.).
Yeah, I also evolved the idea of the third version (the one I was previously working exclusively on), and will now be able to incorporate it's (was to be) direct sequal into the timeline. With a different playable character... ammounting to what... 4 or 5 playable characters total, and a chronology spanning a few hundered years at least.
Viva la adventure game. The indie community will assuredly do something about the impoverished state that is our game industry at the current.
Eventually this will evolve into a development journal for my myriad projects, including my as yet untitled game which I resolved yesterday to sell on Lulu when it (in 2025 heh...) reaches completion.
Anyway- I just registered now to post on Remote Wanderings, my friend Jack's movie review journal. Identity theft can be a bitch, but so too can preemptive bashie.
Well, in the spirit of things, the latest game news is that I have decided to amalgamate no less than four (4) medium length games into one commercial length game (and hence the sell decision. not that I'll charge anything real. But it'll be a nice little addendum to a cv.).
Yeah, I also evolved the idea of the third version (the one I was previously working exclusively on), and will now be able to incorporate it's (was to be) direct sequal into the timeline. With a different playable character... ammounting to what... 4 or 5 playable characters total, and a chronology spanning a few hundered years at least.
Viva la adventure game. The indie community will assuredly do something about the impoverished state that is our game industry at the current.


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